The concept of recursive self-improvement (RSI) dates back to I. J. Good (1965), where he defined an “ultraintelligent machine” as a system that can surpass humans in all intellectual activities and design better machines to improve itself. Yudkowsky (2008) used the phrase “recursive self-improvement” for a specific feedback loop: an AI uses its current intelligence to improve the cognitive machinery that produces its intelligence.
This feedback loop in modern AI may indicate the model rewriting its own weights directly, or more broadly the model improves the training pipeline and the deployment system, which in turn enables a better successor model with improved performance across economically valuable tasks. The speed of research development in AI has been shown to drastically accelerated in frontier labs (Anthropic; OpenAI).
I explicitly mention “deployment system” because the layer between the raw model and the real-world context seems to be as important as the model’s raw intelligence (i.e. the evals right after pretraining). Harnesses are important components of AI deployment, as shown by successful coding agent products such as Claude Code and Codex. A harness is the system surrounding a base model that orchestrates execution and decides how the model thinks and plans, calls tools and acts, perceives and manages context, stores artifacts, and evaluates results.
This one post will focus on research around harness engineering and how it contributes to RSI. Much recent work on auto-research, self-improving agents, and evolutionary program search can be organized around this question. Other work on model self-play, synthetic data, test-time training and a broader theme of continual learning also matches the RSI vision (e.g. Yuan et al. 2024, Chen et al. 2024), Zhao et al. 2025, Choi et al. 2026)) but they will not be the focus of this post.
Compared with early agent frameworks, “agent = LLM + memory + tools + planning + action”, harnesses engineering additionally include workflow design (e.g. loop engineering), evaluation, permission controls, and persistent state management. It is no longer only prompt templates, but closer to runtime and software system design: how the model observes, acts, memorizes, checks itself, and improves.
The design should be deliberately simple and generic to enable generalization, likely with reference to existing software engineering practices to benefit from prertaining knowlege. There is also a strong analogy between operating systems and harnesses. Similar to an OS, a harness should encapsulate complicated logic while keeping the interface simple. Meanwhile, configs, tool interfaces and other protocols may gradually become standardized across the industry.
Defining a workflow in which the model can operate, test, and iterate is a key design for automation. Karpathy’s autoresearch repo (https://github.com/karpathy/autoresearch) is a clean example of how such a workflow can be constructed. A common workflow follows a goal-oriented loop of plan, execute, observe/test, improve, and execute again until the goal is achieved. The process may trigger proactive requests to users for clarity in task specification or execution preference.
The workflow graph also emphasizes the model analyzing its own trajectories and failure cases and then iterating on its progress through an “agent runtime” rather than a static prompt template.
A recurring pattern in long-horizon agent systems is simple control over rich states and artifacts. A harness should not carry the entire workflow and all logs in context; instead, it should keep durable state in files. In long-horizon agentic rollout, artifacts such as experiment logs, code diffs, paper summaries, error traces, and past rollout trajectories often grow much longer than the context window that the model has trained for.
Learning how to read, write, and edit the file system (commonly via bash commands) is a foundation skill for LLMs, and thus managing persistent memory in the simple form of files naturally benefits from improvements in core model capability.
A harness can spawn multiple subagents to execute in parallel and monitor backend jobs. This is useful when the main agent needs to search multiple hypotheses, run experiments concurrently, or delegate isolated subtasks without polluting the main context. The parent agent then needs a small process manager: launch jobs, inspect logs, cancel failed runs, and merge results back into the main agent thread.
The key design choice is to make parallelism explicit and inspectable. If subagent outputs only live in a transient chat context, they quickly become obselete and hidden. If they are stored as files, logs, and status records, the model can recover after interruptions and reason over its own execution history.
The core interface of mainstream coding agents has become stabilized across Claude Code, Codex, OpenCode, and Cursor-style agents. They commonly use a loop like:
With access to a set of tools, the coding agent is able to develop and debug issues in a given repository, similar to how human developers are equipped with IDEs.
(Not a comprenhensive list; shown for demonstration. Read this if interested.)
| Group | Tool definitions |
|---|---|
| File system | - File discovery: glob, grep, ls |
| Shell execution | Run commands: bash, PowerShell |
| IO | lsp, git tools like git_status, git_diff, git_commit |
| External context | MCP tools, Skills |
| Web search | web_search, web_fetch, browser tools |
| Artifacts | Read docs, images; generate HTML, images |
| Backend processes | Such as: CronCreate, CronDelete, CronList |
| Agent delegation | Such as: spawn_agent, resume_agent, wait_agent, list_agents, close_agent, interrupt_agent, etc. |
It is hard to forecast how much the future of RSI will rely on harness engineering, but the near-term path of RSI is unlikely to start as a model directly rewriting its weights. My prediction of a practical near-term path is:
Eventually it is possible that many harness improvements will be internalized into core model behavior, but the interface with external context and tools should remain. We have seen a softer version of this pattern with prompt engineering: manual prompt tricks became less central as instruction tuning and model reasoning improved, but the need to specify goals, constraints, context, and evaluation did not disappear.
The progression in the object being optimized in the harness system is roughly: instruction prompts → structured context → workflow → harness code → optimizer code. As the model becomes more intelligent and powerful, we move toward more complex targets and generic methods.
Simply appending all the tool responses and model generations into the context can quickly grow out of control as the agentic job horizon increases significantly. Context management is a layer to construct a more structed and concise context for LLM and manage persistant states. There is no doubt that long-context research will keep on making progress but at the moment long-context intelligence and context engineering sometime intertwines.
Agentic Context Engineering (ACE; Zhang et al. 2025) treats context as an evolving playbook rather than an increasingly lengthening prompt. It has three components to maintain one context playbook of bullet points, each with an identifier and a description.
To prevent context collapse and brevity bias during iterative rewrites, one key design choice in ACE is that the curator does not rewrite a full prompt blob. It instead outputs a collection of structured, itemized bullets in the form of (identifier, description), and these bullets are merged into a structured context logbook with deterministic logic. The context items are refined and deduplicated periodically.
The fact that ACE learns insights from rollouts helps us move toward self-managed memory, but the update rules and the overall workflow are still handcrafted. To move toward a more self-improving loop, Meta Context Engineering (MCE; Ye et al. 2026) separates the mechanism (how to manage context) from the artifact content (what is in context), running skill evolution at the meta-optimization level and context optimization at the base level.
An MCE skill $s \in \mathcal{S}$ defines a context function $c_s=(\rho_s,F_s)$ and maps an input $x$ to context $c = F_s(x;\rho_s)$, where:
The bi-level optimization is to find the best context $c_s^*$ given skill $s$ on the training data, while the outer loop finds the optimal skill that provides the best performance on the validation set:
$$ \text{Inner: }c_s^*=\arg\max_{c_s}J_\text{train}(c_s;s)\quad \text{Outer: }s^*=\arg\max_{s\in\mathcal{S}}J_\text{val}(c_s^*) $$
The skill database tracks the history of previous skills, context functions and eval metrics $\mathcal{H}_{k-1} = \{(s_i,c_i,J_i^\text{train}, J_i^\text{val})\}_{i=1}^{k-1}$. A meta-level agent performs agentic crossover over prior skills to create a new skill given a task $\tau$: $s_k=\text{crossover}(\tau,\mathcal{H}_{k-1})$.
Then a base-level context engineer executes the skill $s_k$ and learns the context function from rollout feedback $\mathcal{R}_k$, guided by the current skill: $c_k=\text{engineer}(\tau,s_k;c_{k-1}^*,\mathcal{R}_k)$.
MCE does not enforce a heuristic rule for how to structure context as ACE does. It uses free-form skills to store the most important knowledge for a task, and evolves the skill and the skill-conditioned context iteratively together. Implementation-wise, a context function $c$ is instantiated as a collection of files in a dedicated directory, including both static (skill.md) and dynamic (context and data rollouts) components. Both meta-level and base-level optimization are executed in agentic coding envs with a standard tool set,
$$ \mathcal{T}=\{\texttt{Read},\texttt{Write},\texttt{Edit},\texttt{Bash},\texttt{Glob},\texttt{Grep},\texttt{TodoWrite}\} $$
Meta-Harness (Lee et al. 2026) moves another level deeper: the optimized object is the code that determines and optimizes what information should be stored, retrieved, and presented to the model. “Meta-” in its name means it is a harness for optimizing harnesses.
The proposer for creating a new harness is itself a coding agent and the final output is a collection of harness candidates on the Pareto frontier.
grep or cat to read through it instead of shoveling everything into a single prompt context.
Still, the important lesson is clear: once harness design becomes an executable search space, a strong coding agent can exploit the same design space human engineers use.
Workflow design in harness engineering can be handcrafted by domain experts. Taking auto-research as an example, various frameworks have been proposed and tested. The AI Scientist system (Lu et al. 2026) builds a pipeline to propose research ideas, write code, run experiments, analyze results, write a manuscript, and perform peer review. Meng et al. (2026) make verifiability the central design constraint in ScientistOne, where every claim (citation, numerical, methodological, conclusion) must trace to an evidence source and is audited by Chain-of-Evidence checks.
The Autodata agent (Kulikov et al. 2026) is designed to work as a data scientist for generating training and evaluation data. The main agent manages a challenger that proposes problems, a weak solver, a strong solver, and a verifier/judge, aiming to synthesize data at the “just right” level of difficulty, meaning that the strong solver succeeds but the weak solver fails.
In Autodata, the challenger prompt is updated iteratively according to feedback from the solvers and verifier. The limitation here is that synthesized tasks are used to fine-tune weak solvers but not strong solvers; if the loop cannot iteratively improve the strong model, it is more like indirect distillation over a generated prompt distribution, with less RSI flavor.
The design space for workflow is enormous, and naturally we can think of workflow design as a search problem, and therefore we should be able to find good solutions by algorithms rather than only manually craft them. Following this direction, Automated Design of Agentic Systems (ADAS; Hu et al. 2025) formulates agent design itself as an optimization problem, “meta-agent search” where a meta-agent proposes new designs of agentic workflows.
AFlow (Zhang et al. 2025) represents an agentic workflow as a graph, where nodes represent LLM-invoking actions and edges implement logical operations in code. The workflow optimization relies on MCTS (Monte Carlo Tree Search):
Experiments of AFlow in QA, code, and math tasks showed decent improvement of AFlow over manually designed workflows and ADAS.
Either context engineering or workflow design is only one part of a harness. We need to search through the entire design space and optimize context-management logic, workflow, permissions, and many other harness components together. As we have seen in work like Meta-Harness, ADAS, and AFlow, ✨code✨ is a universal language for defining programs and systems. In simple words, a harness is code that programs how prompts, tool calls, subagents, control flow, memory, and workflow logic work together. If an LLM can optimize the code that executes agents, it can access a much larger design space than hand-written prompts.
Self-Taught Optimizer (STOP; Zelikman et al. 2023) is one of the early examples of recursive scaffolding improvement. A seed improver $I_0$ at step $t=0$ takes an initial solution $s$, a utility function $u$, and a black-box language model $M$, and returns an improved solution $s’$, that is, $s’ = I(u, s; M)$. The goal of STOP is not directly to improve $s$ but to improve the improver $I$ itself.
First, let’s define the meta-utility as the average utility of a given improver function $I$ over a collection of downstream tasks $\mathcal{D}$:
$$ \hat{u}(I) \triangleq \frac{1}{\vert\mathcal{D}\vert}\mathbb{E}_{(u,s)\sim \mathcal{D}}[u(I(u,s; M))] $$
Because improving the improver function is an optimization problem itself, we can recursively get a new version of $I_t$ based on $I_{t-1}$’s performance measured by meta-utility via a self-improvement update:
$$ I_t=I_{t-1}(\hat{u},I_{t-1};M) $$
In their experiments, the improved improver discovered various strategies, such as genetic algorithms, decomposing and improving parts, multi-armed prompt bandits, simulated annealing, varying temperature, and beam/tree search. This is analogous to how a harness workflow can be represented as an object for optimization.
A cautionary result in Zelikman et al. (2023)’s findings is that STOP improved mean downstream performance across iterations with GPT-4 but degraded with weaker models like GPT-3.5 and Mixtral. Recursive structure alone is not enough. The base model must be capable enough to improve the mechanism. This implies that harness improvement enables better deployment of the model but intelligence is still the core.
Lin et al. (2026) investigated the dependency of harness evolution on model capabilities in more details. They disentangled two axes: (1) harness-updating refers to the capability of producing useful harness edits and (2) harness-benefit denotes the capability of utilizing the updated harness, to achieve better task solving. Interestingly a range of model of different sizes and core intelligence, from Qwen3.5-9B to Claude Opus 4.6, were observed in their experiments to show similar harness updating capability; the 9B harness proposer/evolver is able to write a skill procedurally isomorphic to Opus. To best utilize a harness, a model needs to invoke skills/tools correctly and timely and be good at long-horizon instruction following.
A more recent work, Self-Harness (Zhang et al. 2026), relies on LLM agents to improve their own harness via a propose-evaluate-accept loop.
The loop in Self-Harness has three stages:
When running MiniMax M2.5, Qwen3.5-35B-A3B, and GLM-5 on Terminal-Bench-2, Self-Harness was shown to learn model-specific harness instructions that target at different weaknesses of different base models and improve held-out pass rates.
Self-harness type of work does raise my concerns that if a program is allowed to edit the OS system, abstraction boundaries are broken. The editable surface needs to be properly designed and the permission control and security layers need to live outside this loop. All the challenges around reward hacking still remain.
Agentic Harness Engineering (AHE; Lin et al. 2026) see the bottlenecks of harness evolution are around observability—that is, when a rollout fails, we need to know which component is responsible for that and every edit should be grounded by evidence.
The framework creates a closed loop with 3 observability pillars:
On Terminal-Bench-2, AHE achieved better than human-designed harness (OpenCode, Terminus-2, Codex) except for Hard tier and a few other self-evolve baselines (ACE, TF-GRPO). The same frozen harness, without further evolving, transfers to SWE-bench-verified, indicating that the evolved harness is able to encode engineering experience into harness components rather than doing benchmark-specific optimization.
Evolutionary search is an optimization method inspired by natural selection (see my old post on evolutionary algorithm). It evolves a population of solutions by mutating them and only keeping those with high “fitness” in the crowd. Evolutionary search comes in handy when (1) the search space is extensive or weirdly shaped; and (2) it is hard to optimize directly with gradients but easy to evaluate solutions. Harness search seems to be a good fit here.
Evolutionary search has been used in prompt engineering in the past studies. Promptbreeder (Fernando et al. 2023) optimizes task-specific prompts through a rich set of mutation operations, and interestingly the mutation prompts (i.e. instructions to an LLM to mutate a task prompt) are themselves also improved through evolution. GEPA (Agrawal et al. 2025) combines reflection-based prompting with evolutionary search and uses natural language reflection over trajectories of trial and error to propose prompt updates.
Novikov et al. (2025) introduced AlphaEvolve as a coding-agent evolutionary search system, which stores a pool of candidate programs and prompts frozen LLMs to generate diffs for improvement. As the system repeatedly evaluates child programs and keeps successful ones, it discovers better solutions in time.
A few details matter in the design of AlphaEvolve:
# EVOLVE-BLOCK-START and # EVOLVE-BLOCK-END.Ablations show the evolution procedure, context in prompts, meta-prompts, full-file evolution and the use of stronger LLMs.
Recent variants such as ThetaEvolve (Wang et al. 2025) combines evolutionary search with RL and in-context learning, and DemoEvolve (Che, et al. 2026) augments the self-rollout archive with human expert demonstrations as reference experience for harness-level diagnosis and editing. ShinkaEvolve (Lange et al. 2025), on the other hand, introduced three new components to improve LLM sampling efficiency:
Unlike the methods above, which focus on solution improvement, Darwin Gödel Machine (DGM; Zhang et al. 2025) explicitly targets the evolution of an editable harness-code repository with an LLM-based coding agent. Precisely, this agent is allowed to modify its own harness. A follow-up work on Hyperagents (Zhang et al. 2026) introduced a meta-agent to control how to modify existing task agents to create new ones.
<bash_command>) and (2) editor (args: view/create/edit <file_path>).DGM is harness evolution under a fixed model. In experiments with Claude 3.5 Sonnet as the base LLM and simple initial harness configs, the DGM-discovered agents are comparable to or outperform handcrafted agents on SWE-bench Verified (20% to 50%) and Polyglot (14.2% to 30.7%).
This family of methods works well when candidate solutions are automatically evaluable and candidate fitness is easy to quantify, such as matrix multiplication, GPU kernel optimization, algorithm contests, datacenter scheduling. It struggles with domains where evaluation is slow, ambiguous, or mostly heuristic-based. The compute efficiency and effectiveness of evolution are also concerns.
Harness evolution changes the non-parametric system around the model. To enable full self-improvement, the model can totally be allowed to update its own weights at the same time. The weight update can be implemented via improvements in the model training pipeline or continual learning at test time. The topic of continual learning is worthy of its own post in the future.
SIA (Hebbar et al. 2026) is an early attempt to combine harness improvement and model-parameter updates in the same optimization loop, with three components in the design:
There are a few confounding choices in SIA’s experiments that make the results hard to interpret. For example, the task-specific agent is much weaker than the models used for the Meta-Agent and Feedback-Agent (gpt-oss-120b vs Claude Sonnet 4.6), and the baselines are too weak to cross-reference cleanly against related methods. I would consider the direction interesting, but the evidence provisional. Yet many challenges, such as training stability and Goodhart effect, still remain open.
Continual Harness (Karten et al. 2026) experimented in long-horizon gameplay setting with harness updating and co-learning a policy model by distilling a strong teacher model’s labels on low-reward trajectories.
The AI Scientist line of work is a strong demonstration that an expert-designed harness can coordinate a large portion of auto-research loop, experimented in the form of writing research papers. But paper production is not identical to scientific discovery. A system can write a plausible manuscript while still having fabricated citations, implementation drift, or weak experimental results.
Trehan & Chopra (2026) tested whether LLMs can go from a research idea to a paper with minimal scaffolding and basic tools (i.e., read_file, write_file, llm_search, list_files). Each idea had a dedicated workspace where agents could generate and read documents as part of context. They experimented in three domains (world models, multi-agent RL, AI safety & alignment), with each domain containing 45-50 high-quality seed documents to inspire new ideas. Only four ideas were selected by human experts to run through the full pipeline, and only one was fully executed into a paper. They observed six recurring failure modes in the experiments:
Toward full RSI, researchers have made real progress, but several bottlenecks remain.
1. Weak and fuzzy evaluators. Many research claims do not have a fast and precise verifier, and the same is true for many real-world tasks. Current self-improvement loops work best for tasks when evaluation metrics are measurable and objective, similar as how RL works.
Research taste, novelty, and long-term scientific value are much harder to measure. For example, research taste often mixes problem framing, experimental design, and judgment about which surprising results are worth pursuing and which failure cases are worth retries.
2. Context and memory lifecycle. Memory grows as AI agents become more autonomous and independent. A useful harness needs to manage context and memory to complement existing limitation in long-context generation while still maximizing the success of long-horizon tasks. Since humans are able to maintain memory through our life time, I see an anoloy here that context engineering will and should become a core part of intelligence, rather than staying in the software system layer.
3. Negative results. Researchers are incentivized to publish successful results and thus literature is biased toward successes. LLMs trained on a vast amount of data (mostly human created, at least for now, lol) may be bad at deciding when to abandon a hypothesis, report a negative result, or even acknowledge a failure due to the imablance of success vs failure cases in data. A research harness should make failed attempts easy to preserve, as learning from failure is the best way to trim down the task search space.
4. Diversity collapse. Evolutionary and RL loops tend to exploit known high-reward patterns. We need mechanisms to prevent the population from collapsing into variants of the same solution. This is especially critical for open-ended research, where the best path may initially look worse under the current evaluator.
5. Reward hacking. A self-improvement loop optimizes whatever signal it is given. If the reward comes from unit tests, the agent may overfit to tests; if it comes from a judge model, it may learn reward hacking tricks specific to this judge; if it comes from benchmark scores, it may exploit benchmark artifacts.
The evaluator and permission control should likely sit outside the loop that evolves harness, with held-out tests, trace audits, and human review at decision points that matter—how much oversight can be scaled up and automated remains an open research area.
6. Long-term success. An extrinsic loop of optimization works on rewards outside of individual rollouts that we can simulate in training sandbox.
Take coding agent as an example. Coding agents have already increased daily productivity in software engineering, but many optimization goals are still too short-term. It can often complete the task at hand, but less obvious how it should protect the long-term health of a repo collectively maintained by hundreds or thousands of engineers. Standard sandbox-based RLVR-style training rarely captures maintainability, ownership boundaries, migration cost, backwards compatibility, or future debugging burden.
7. The role of humans. Humans should move up the stack, not be removed from the loop, meaning that human should provide oversight at the right time, at the right abstraction level and our system design should consider when and how to set up such touch points.
Many challenges listed above need human’s feedback and steering. After all, we are building the technology for better future of humanity, not other way around.
Please cite this work as:
Weng, Lilian. “Harness Engineering for Self-Improvement”. Lil’Log (Jul 2026). https://lilianweng.github.io/posts/2026-07-04-harness/
Or use the BibTeX citation:
@article{weng2026harness,
title = {Harness Engineering for Self-Improvement},
author = {Weng, Lilian},
journal = {lilianweng.github.io},
year = {2026},
month = {July},
url = "https://lilianweng.github.io/posts/2026-07-04-harness/"
}
Claude 3.5 Sonnet, ~21%) does not outperform ML PhDs.GPT-4o and GPT-4o-mini) achieved only 21% accuracy on the hardest task.o1-preview with AIDE scaffolding, reached at least Kaggle bronze-medal level in 16.9% of competitions.[1] Good, I. J. “Speculations Concerning the First Ultraintelligent Machine.” Advances in Computers, 6:31–88, 1965.
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