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Learning to learn how to play with electronics

20 Nov 2025

Over the past few years I’ve finally learned how to build hardware and electronics projects in earnest, and am having fun doing so—after too many years of frustration and struggles in getting started even learning how to learn those skills. Here are some thoughts around what I’ve learned from this journey. They were initially written in response to a peer’s query, and are only lightly edited from that initial brain dump. I may turn them into a cleaner narrative in the future, I may not! Something something better a scrappy post than no post? ¯\_(ツ)_/¯

The initial writing of this list was time-boxed; I have a lot of additional thoughts and caveats for basically every single point here, but I am not allowing myself to add them or I’d never be able to hit publish and move on to something else. If you, fair reader, have a question about any specific point, ask and I’ll elucidate!


Background

Getting started

Disclaimer: the following is primarily geared towards learning to make projects like the ones I like, namely, some amount of hardware, some amount of software, probably some doofy un-serious end-goal. If you want to learn low-level electronic circuit stuff, the following may not be quite what you want.

Skill building

Pep talk

Thanks to AV for the prompt and the “post-it-as-it-is” encouragement, DL for the “lists are great” encouragement, AF for being my electronics safety-net along the way, and Adafruit for building out a phenomenal non-gimmicky ecosystem that works.