Project Shadowglass (working title) is a love letter to classic immersive sims such as Thief, Deus Ex, and System Shock, built with unique 3D pixel art technology.
You play a struggling thief in a dark, oppressive world where the rich grow richer and the poor are pushed further into the shadows. To succeed, you will need to rely on your wits and tools of the trade.
Please Note: All content shown is early in development and subject to change, including the game title, features, and release timeline.
Is this... AI?
No. Everything you see is 100% real and running realtime in-engine.
It may look similar to those pretty pixel art AI videos, but this is the playable real deal. No content or art featured in Project Shadowglass will be AI generated.
Even the placeholder assets you see in this early footage are open source creative commons creations made by real people (you can see the full credit list here).
The Tech
Project Shadowglass is built with unique 3D pixel art technology that delivers nostalgic pixelated graphics in smooth, full 360° freedom. It is based off of the culmination of 3D pixel art work I've spent over a decade perfecting.
Walk around objects, examine details from any angle, and climb structures while enjoying those perfect little square pixels.
Development Status
Early Development
Building core systems
Current
Alpha Demo
First playable mission
Early 2026
Beta Testing
Community feedback
TBD
Early Access
Expanded content
2027
Full Release
Complete experience
TBD
Get early access to playable demos, dev updates, and help shape Project Shadowglass before release!