Quake III Arena map editor
Open, edit, and save real .map files — brushes, patches,
entities, and terrain in a TypeScript + WebGL2 editor, with BSP
compilation by id Software's original q3map compiled to WebAssembly.
One click launches your compiled map in browser-native ioquake3.
Launch Q3Edit No game files needed — ships with OpenArena assets. Requires WebGL2.
Real screenshot — the editor running in a browser tab