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Steam Client Is Now Faster Than Epic's New Vibe Coded Launcher

Yesterday, Epic Games announced and launched in preview its new vibe-coded launcher. The main marketing pitch was a jab at Steam’s slow loading speed compared to the new Epic launcher. Well, that didn’t last too long. Only 24 hours after Epic dropped its faster launcher, Steam pushed a small update to make its client faster than Epic.

Client VersionStartup Time (Cold Boot)Tray Restore SpeedArchitecture
Epic Games Launcher V2 (Preview)~5.47 seconds~0.36 secondsAI-Assisted (“Vibe Coded”)
Steam Client (Post-Patch)~5.23 seconds~0.42 secondsOptimized Modular CEF
Image credit: u/rustenico

On basic test systems, Valve’s client boot time dropped to 5.23 seconds, beating Epic’s new launcher and neutralizing its primary performance claim.

While Epic Games Launcher V2 remains, a massive step forward compared to its notoriously sluggish legacy build, Valve demonstrated how quickly it can react to competitive benchmarks. Epic may have “vibe coded” a faster client, but Valve proved that targeted optimization on a decades-old ecosystem can still beat out AI speedruns.

But the issues with Epic’s client go far deeper than vibe coding. Years later, and now with a brand-new client even, Epic lacks basic features that should have been added a long time ago.

  • No Discussion forums and community hubs
  • No User-written text reviews
  • No Community-created guides and walkthroughs
  • No Screenshot, clip, and artwork sharing
  • No Community groups and curator recommendations
  • No Profile customization (badges, showcases, backgrounds)
  • No Community marketplace for in-game items
  • No Direct player-to-player item trading
  • No Digital trading cards, levelling, and points shop
  • No Universal controller remapping and gamepad support
  • No Big Picture mode for TVs and handheld PCs
  • No Remote Play and Remote Play Together
  • No Integrated game broadcasting and streaming tools
  • No Family library sharing across accounts
  • No Platform-wide mod hub (Steam Workshop equivalent)
  • No Personalized discovery queues
  • No Local network game file transfers
  • No Game version rollback options

La tienda de EPIC hecha completamente con inteligencia artificial parece ser un DESASTRE en cuanto a bugs… Quien lo dirIA 💀 pic.twitter.com/tZF244XZ49

— eXtas1s 🎮 Noticias & Rumores (@eXtas1stv) October 14, 2026

Sikandar Mahmood

Sikandar Mahmood

I’m Sikandar Mahmood, a gaming journalist and content strategist with over a decade of experience covering video game news and crafting in-depth guides. I began my career at SegmentNext as a news reporter and editor from 2014 to 2019, before founding RespawnFirst in 2019. I currently serve as Head of Content Production on RF, where I manage writers, shape editorial direction, and focus on accurate, high-quality gaming news and guides.