Unofficial fan project. Not affiliated with Mojang or Microsoft.
Early alpha. The game is playable, but some systems are still rough or buggy.
Full highlight video: termcraft.mp4
termcraft keeps the classic survival progression, dimensions, crafting, and exploration pressure of the early block-survival formula, but adapts the experience to a side-on terminal game.
Current scope:
- procedural Overworld, Nether, and End generation
- mining, placement, inventory, crafting, furnaces, brewing, boats, and chests
- health, hunger, combat, weather, fluids, gravity blocks, crops, and farming
- passive and hostile mobs, villages, dungeons, strongholds, and Nether fortresses
- repo-local save persistence and autosave
Requirements:
- Rust stable toolchain
- a terminal with raw input support
- mouse support for the best local experience
Install Rust first:
Clone the repo and start the game:
git clone https://github.com/pagel-s/termcraft.git
cd termcraft
cargo run --releaseIf you want the optimized binary directly:
git clone https://github.com/pagel-s/termcraft.git
cd termcraft
cargo build --release
./target/release/termcraftIf you want it installed into Cargo's local bin path after cloning:
git clone https://github.com/pagel-s/termcraft.git cd termcraft cargo install --path . termcraft
Local saves are written into saves/ inside the repo.
A/Dor arrow keys: moveW/Up/Space: jump or swim upX: toggle sneakE: inventory1-9: hotbar selectionLeft Click: mine / attackRight Click: place / interactF: explicit hovered-block use fallback if right click is unreliable in the current terminalO: settings menuQ/Esc: close UI or quit from world view
Developer/test shortcuts currently available:
F5: travel to OverworldF6: travel to NetherF7: travel to EndF8: return to spawnF9: equip diamond combat loadout
- The primary supported mode right now is local single-player.
- Client/server code exists, but it is still experimental and is not a featured public mode yet.
- If mouse right-click is unreliable in your terminal, use
Fas the explicit interaction fallback.
For feedback, bugs, or release questions, contact: pagel.sebastian.1@gmail.com
Useful checks:
cargo test --quiet
cargo clippy --all-targets -- -D warnings
./scripts/release_smoke.shRelease process:
Local saves are written under saves/ and are intentionally repo-local, not OS-global.
- chunk files:
saves/<dimension>_chunk_<x>.bin - progression file:
saves/player_progression.bin
See World Format for the current save layout.
