Well, we said there was one more thing..and we meant it.
At RuneFest, we gave you the first glimpse of something we’ve been quietly working on: an entirely new RuneScape MMORPG, built in Unreal Engine and set in the world of Gielinor.
We thought long and hard about revealing this project so early. We could have kept it behind closed doors for much longer, especially given that we are still right at the beginning of a hugely ambitious project and the game is still a few years away.
A New RuneScape to sit alongside our games
Let's make one thing really clear. RS4 is not a replacement for any of our games, be it Old School, RuneScape or Dragonwilds. Those games have their own dedicated teams, exciting roadmaps and continued investment. We’ll be designing RS4 to sit alongside them as an additional way to experience RuneScape and the world of Gielinor.
Where does the journey begin?
RS4 will be set in Gielinor, in the Sixth Age. But we're beginning somewhere that RuneScape players have only recently started to discover - and that is Ashenfall. An area first explored in RuneScape: Dragonwilds, and a landmass to the north-east of the Gielinor.
This is just the beginning
We know our incredible community and that means we’re sure you have a million questions. Which platforms? What accounts? Membership? Progression? Combat? Skills? When can you actually play it?
Our 4th MMO is now in development.
It's a new RuneScape MMORPG, built in Unreal Engine
It sits alongside RuneScape, Old School RuneScape and Dragonwilds as an independent experience
It will be true to our principles of integrity, permanent progression, and community driven development
It's set in Gielinor and begins in Ashenfall.
It's still a few years away, but we're telling you now because we want to build it with you.